![command and conquer generals code wont work in origin command and conquer generals code wont work in origin](https://s29.postimg.cc/tavb3fy07/tank.png)
The Defector is still functional, and has a hook in the American Command Center (likely for testing purposes).Some leftovers of the old POW logic are still in the game: There, it powered up the Demoralize special power, which made enemy units fire at only one fourth their normal rate. The POW truck took them to the Prison, a building which was completely removed from the final game. The GLA used tranq darts to collect prisoners of war, which were removed from the final game.This special power, removed from the final game, converted enemy units to your side. The POW truck took them to the Propaganda Center, where they powered up the Defector special power. China used stun bullets to collect prisoners of war, which were removed from the final game.The POW truck took them to the detention camp, where they powered up the CIA Intelligence special power. Some removed voices for the Ranger directly reference this. America used the flashbangs to collect prisoners of war.Each faction had their own way of capturing infantry: Most of them have unused surrender animations and voices for surrendering. You were able to capture all infantry in this game, only Colonel Burton was not able to be captured.
COMMAND AND CONQUER GENERALS CODE WONT WORK IN ORIGIN FULL
All three also have selection pictures and a full voice set. Normally, only the American POW truck can be seen in the game, in the third USA mission where you have to protect the escaping forces. However, it was removed, probably due to time constraints.Īll three factions have individual POW trucks designed for this purpose.
![command and conquer generals code wont work in origin command and conquer generals code wont work in origin](https://www.myabandonware.com/media/screenshots/c/command-conquer-generals-kyt/command-conquer-generals_33.jpg)
You were at one time intended to collect POWs (prisoners of war) in this game.